A stone laboratory lit by torches, with tall glass tanks of glowing green liquid holding monsters, and the CASTLEHEAD ARCADE logo across the middle.

Four retro arcade puzzle games with a dark fantasy twist, handmade by one person in Valencia, Spain. Free, no ads, no forced payments.

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Step right up and play!

Step into the castle and help Dr.Head and Cygor with their experiments. Dr.Head needs huge amounts of blood for it. And there's no time to lose!

Cloned heads have to be pulled out of the lab's tanks and made to explode. But watch out! Some heads have been sitting in the lab so long they've expired and turned into zombie heads, with poison instead of blood...

No problem! Dr.Head has solved it with his ingenious exploding skull, made from the nauseating toxin those zombie heads produce...

Play CASTLEHEAD ARCADE completely free and discover all its games and genuinely crazy difficulty levels! Fill tanks, raid crypts, unlock comics, and much more.

Step right up and play!

The four games

Chain severed heads down the lab shaft to fill the blood and poison tanks. Rotate the piece, flip its shape, and drop a helmet when the stack gets out of hand.

HEADCRUSH in play: heads fall and stack up while the blood and poison tanks fill on the right.

Spin groups of four heads with a stone ring until four of a kind line up โ€” across, down or diagonally. Clear one and the rest fall into chains.

HEADTWIST in play: a grid of monster heads with a stone ring circling four of them.

Memorise the pattern before it sinks, then fish the right heads out with the claw. Get it wrong and the tank keeps them.

HEADSPLASH in play: the claw lifts a head above the tank of green liquid.

Mahjong in a crypt, against the clock. Thirty-two carved faces, stacked in layers, and only the free ones can be matched.

HEADJONG in play: carved tiles stacked in a crypt, with a combo message on screen.

Other screens

The main menu: a stone castle with a giant carved face, and glowing buttons for Shop, Crypt, Support, Settings and Play around it. The settings screen, with sliders for music and effects, toggles for vibration and blood, and six language options. The support screen, with the button to leave a tip on Ko-fi.

How it's made

CASTLEHEAD ARCADE is built by one person in Valencia, Spain: the code, the pixel art, every sprite and every note of the soundtrack, all made by hand โ€” no asset packs, no templates, no outsourcing. Six difficulties and six languages, tuned one at a time over months of work. No ads, no paywalls, no shortcuts. If you enjoyed it, a tip helps keep it going.